* Affect
*    
*          :
*      (   /   )
* ___________________________________________________________________
a0	AFF_BLIND             	
b0	AFF_INVISIBLE         	
c0	AFF_DETECT_ALIGN      	 
d0	AFF_DETECT_INVIS      	 
e0	AFF_DETECT_MAGIC      	 
f0	AFF_SENSE_LIFE        	 
g0	AFF_WATERWALK         	  
h0	AFF_SANCTUARY         	
*i0	AFF_GROUP             	  (  !)
j0	AFF_CURSE             	
k0	AFF_INFRAVISION       	 
*l0	AFF_POISON            	 ( )
n0	AFF_PROTECT_EVIL      	  
m0	AFF_PROTECT_GOOD      	  
*o0	AFF_SLEEP             	  (  !)
p0	AFF_NOTRACK           	   
*q0	AFF_TETHERED          	 (  !)
r0	AFF_BLESS             	
s0	AFF_SNEAK             	
t0	AFF_HIDE              	
*u0	AFF_COURAGE           	    (  !)
*v0	AFF_CHARM             	 (  !)
*w0	AFF_HOLD              	 ( )
x0	AFF_FLY               	 
y0	AFF_SIELENCE          	
z0	AFF_AWARNESS          	
A0	AFF_BLINK             	 ( - )
*B0	AFF_HORSE             	 (  -   !)
C0	AFF_NOFLEE            	 
D0	AFF_SINGLELIGHT       	   (  !   ..)
a1	AFF_HOLYLIGHT         	   ()
b1	AFF_HOLYDARK          	   ()
c1	AFF_DETECT_POISON     	 
*d1	AFF_DRUNKED           	   (  !)
*e1	AFF_ABSTINENT         	 (  !)
*f1	AFF_STOPRIGHT         	   (  !)
*g1	AFF_STOPLEFT          	   (  !)
*h1	AFF_STOPFIGHT         	   (  !)
*i1	AFF_HAEMORRAGIA       	
j1	AFF_CAMOUFLAGE        	
k1	AFF_WATERBREATH       	 
l1	AFF_SLOW              	   
m1	AFF_HASTE             	   
n1	AFF_GODPROTECT		 ( ) 
o1	AFF_MAGICSHIELD          ()
p1	AFF_FIRESHIELD           ()
q1	AFF_ICESHIELD            ()
r1	AFF_MAGICGLASS           
s1	AFF_STAIRS              
t1	AFF_STONEHAND            
u1	AFF_PRISMATICAURA     	 
v1	AFF_HELPER              
