#ifndef BYLINS_SRC_GAME_SKILLS_DEATH_RAGE_H_
#define BYLINS_SRC_GAME_SKILLS_DEATH_RAGE_H_

class CharData;

void CheckDeathRage(CharData *ch);

#endif //BYLINS_SRC_GAME_SKILLS_DEATH_RAGE_H_

// vim: ts=4 sw=4 tw=0 noet syntax=cpp :
